AI Insights · Timothy · April 2022
Top 5 PVP Games on Android in Russia Q1 2022
Discover how the top 5 PVP games performed on the Android platform in Russia during the first quarter of 2022, including trends in downloads, revenue, and active users.
During Q1 2022, the top 5 PVP games on the Android platform in Russia showcased diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Standoff 2 saw a notable fluctuation in weekly revenue, peaking at around $215K in the first week of January and later at $204K at the end of February. Weekly downloads started strong with approximately 165K in the last week of December but gradually declined to around 98K by the end of February. Active user numbers demonstrated a steady increase, reaching over 4.4M by January 31, before a slight decline to approximately 4.2M by the end of March.
Brawl Stars experienced a peak in weekly revenue around the end of January at $187K. Downloads started at 212K in the last week of December, tapering off to zero by the first week of March. Active users saw a significant increase, peaking at over 15M by mid-January, and then gradually decreased to around 12.4M by the end of March.
PUBG MOBILE showed a steady rise in weekly revenue, with a peak at approximately $151K in the last week of January. Downloads remained relatively stable, averaging around 100K per week, with a slight drop to approximately 75K by the end of February. Active users saw growth from 2.1M in early January to over 3.1M by the end of March.
World of Tanks Blitz observed weekly revenue peaks at $144K in early January. Downloads fluctuated slightly, starting at around 95K at the end of December and maintaining a stable trend around 74K by the end of March. Active users increased from 1.6M at the end of December to over 1.9M by mid-January and then stabilized around 1.6M by the end of March.
Hero Wars: Alliance had a peak weekly revenue of approximately $148K in mid-February. Downloads started at around 73K in early January and declined significantly to around 3K by the end of March. Active users showed a peak at over 203K at the end of January, but gradually declined to approximately 147K by the end of March.
For more detailed insights and data, visit Sensor Tower.